If you have to explain it, it's not that good
You've probably heard this phrase more than once in the design world: "A design should be so intuitive that it requires no explanation." However, what may seem obvious to our users isn't always clear to the rest of the team.
This week, while reading Articulating Design Decisions by Tom Greever, I came across this quote: "We think carefully about the users of our applications but less so about the stakeholders on our projects. Let's apply these same principles to the people we work with so that we can create a better product together."
When what interests us most are Figma's new features or the latest AI launches, it seems we've forgotten something essential: communication. As product designers, we don't live in isolation working in front of a screen—we collaborate as a team with other roles who have different perspectives than ours. That's why we need to be aware of the importance of justifying and communicating our design decisions to the rest of the team.
For me, one of the key aspects of communication is empathy. Only if we're able to identify others' needs and concerns to adapt our communication accordingly, can we convey a message that truly connects with them.
To a large extent, your ability as a designer is limited by your ability to communicate.